Summer Internship with Full Control

Summer of 2014


I worked at Full Control during a summer internship making 3D environment related tasks. I primarily worked with 3D modeling and texturing while also using their custom engine tools (Unity). I participated in the production of the game Jagged Alliance: Flashback.


During my stay, I worked closely together with other artists and designers within the confines of the specific art style and the already established pipeline.


Focus points:


  • Learn & use 3ds Max & nDo.
  • Working in a midsized company.
  • Use masks & filters to speed up texturing process (photoshop).

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