Summer Internship with Full Control
Summer of 2014
I worked at Full Control during a summer internship making 3D environment related tasks. I primarily worked with 3D modeling and texturing while also using their custom engine tools (Unity). I participated in the production of the game Jagged Alliance: Flashback.
During my stay, I worked closely together with other artists and designers within the confines of the specific art style and the already established pipeline.
- Learn & use 3ds Max & nDo.
- Working in a midsized company.
- Use masks & filters to speed up texturing process (photoshop).