A semester with "team 4" in the 2014 DADIU program. I had been assigned the Level Designer role and helped design and create F2P game "Wonder Wool" which can be found for free on the Google Playstore and on iTunes.
I functioned primarily as the Level Designer, but due to our fluid hierarchy & group dynamics, I also worked indepth in a few other areas. Mainly particles & player feedback, while also contributed to the "hand painterly" texturing and the overall design of the project. The game were completed in 6 weeks with a team of 18 people.